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Books Books 1 - 10 of about 40 related to Artificial Intelligence for Computer Games: An Introduction.   

Advanced RenderMan: Creating CGI for Motion Pictures

Anthony A. Apodaca, Larry Gritz, Ronen Barzel - Computers - 2000 - 544 pages
Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers ...
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