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Books Books 1 - 8 of about 8 related to Computers and Art.   

Mac 3D: Three Dimensional Modeling and Rendering on the Macintosh

Stuart Mealing - Computers - 1994 - 246 pages
Mac 3D offers a comprehensive and fundamental introduction to the rapidly developing field of 3D modelling and multimedia. In particular, the author looks at the growing use of ...
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The Art and Science of Computer Animation

Stuart Mealing - Computers - 1998 - 308 pages
Bridging the gap between the designer/animator and the scientific programmer, this book is a comprehensive -- and comprehensible -- introduction to the techniques and ...
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Computers in Art, Design and Animation

John Lansdown, Rae Earnshaw - Art - 1989 - 306 pages
The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group ...
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Explorations in Art and Technology

Linda Candy, Ernest Edmonds - Computers - 2002 - 304 pages
Explorations in Art and Technology is about the creative process in action through the eyes of practitioners and researchers. The book explores the fascinating relationship ...
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Digital Architecture and Construction

A. Ali, C. A. Brebbia - Architecture - 2006 - 259 pages
Digital Architecture is a particularly dynamic field that is developing through the work of architecture schools, architects, software developers, researchers, technology ...
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The Digital Media Handbook

Andrew Dewdney, Peter Ride - Language Arts & Disciplines - 2006 - 352 pages
Through a series of edited interviews with new media practitioners including young web developers, programmers, artists, writers and producers, The New Media Handbook examines ...
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Performance and Technology: Practices of Virtual Embodiment and Interactivity

S. Broadhurst, J. Machon - Performing Arts - 2006 - 203 pages
This collection interrogates the interaction between new technologies and performance practice, linking the sensuous contact that must exist between the physical and virtual ...
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