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Mark Wagner's libraryResults 1-20 of 20

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Assessing 21st Century Skills: A Guide to Evaluating Mastery and Authentic ...

Laura Greenstein - 2012 - Education - Limited preview
Go beyond traditional paper-and-pencil tests! This book provides a framework and practical ideas for assessing 21st century skills such as problem solving, collaboration, and creativity.
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Assessment and Teaching of 21st Century Skills: Methods and Approach

Patrick Griffin, Esther Care - 2014 - Education - Limited preview
This second volume of papers from the ATC21STM project deals with the development of an assessment and teaching system of 21st century skills. Readers are guided through a detailed description of the methods used in this process. The first volume ...
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Skills for the 21st Century in Latin America and the Caribbean

Cristian Aedo, Ian Walker - 2012 - Business & Economics - Full view
This report contributes to the debate about the quality of education and returns to education investment in Latin America and the Caribbean. It aims to improve our understanding of the links from investmetn in education and training to labor ...
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Digital Learning: Strengthening and Assessing 21st Century Skills, Grades 5-8

Ferdi Serim - 2011 - Education - Limited preview
An essential resource for teaching and assessing student's use of technology This comprehensive book offers a practical pathway for developing twenty-first-century skills while simultaneously strengthening content-area learning. Digital Learning ...
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Assessing 21st Century Skills: A Guide to Evaluating Mastery and Authentic ...

Laura M. Greenstein - 2012 - Education - Limited preview
Go beyond traditional paper-and-pencil tests! How can you measure student mastery of 21st century skills like creativity, problem solving, and use of technology? Laura Greenstein provides a framework and practical ideas for using authentic ...
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Creativity for 21st Century Skills: How to Embed Creativity Into the Curriculum

No preview available
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21st Century Skills: Learning for Life in Our Times

Bernie Trilling, Charles Fadel - 2009 - Education - Limited preview
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Teaching 21st Century Skills: An ASCD Action Tool

Sue Beers - 2011 - Education - Limited preview
The 21st century has ushered in game-changing technological advances that have transformed the way we learn, live, and work. New technologies, global competition and communication, social networking, and the accelerated growth of knowledge have ...
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Assessing 21st Century Skills:: Summary of a Workshop

Board on Testing and Assessment, Division of Behavioral and Social Sciences and Education, National Research Council - 2011 - Education - Limited preview
The routine jobs of yesterday are being replaced by technology and/or shipped off-shore. In their place, job categories that require knowledge management, abstract reasoning, and personal services seem to be growing. The modern workplace requires ...
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Teaching With the Tools Kids Really Use: Learning With Web and Mobile ...

Susan Brooks-Young - 2010 - Education - Limited preview
This resource helps educators integrate Web and mobile technologies and tools into classroom instruction and offers a model for selecting appropriate tools and technologies for K–12 settings.
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The Essays of Leonard Michaels

Leonard Michaels - 2010 - Literary Collections - Limited preview
NONFICTION FROM "ONE OF THE STRONGEST AND MOST ARRESTING PROSE TALENTS OF HIS GENERATION" (LARRY MCMURTRY) Leonard Michaels was a writer of unfailing emotional honesty. His memoirs, originally scattered through his story collections, are among ...
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Bringing Schools into the 21st Century

Guofang Wan, Dianne M. Gut - 2011 - Education - Limited preview
Shift happens: Emerging technologies and globalization have resulted in political, social and cultural changes. These changes have a profound impact on all aspects of human life, including education. Yet while society has changed and continues to ...
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Teachers Discovering Computers: Integrating Technology and Digital Media in ...

Gary Shelly, Thomas J. Cashman, Glenda Gunter, Randolph Gunter - 2007 - Education - Limited preview
This title covers up-to-date topics in computer concepts, Internet and digital media integration, interactivity, extraordinary visual drawings and photographs, and unprecedented currency. Important Notice: Media content referenced within the ...
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Engaging learning: designing e-learning simulation games

Clark N. Quinn, Marcia L. Connor - 2005 - Education - Snippet view
Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also ...
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Situated Language and Learning: A Critique of Traditional Schooling

James Paul Gee - 2004 - Language Arts & Disciplines - No preview available
This work brings an insightful and original perspective to issues of literate identities, language and power, situated cognition and the provision of meaningful learning opportunities. An important and challenging book that raises fundamental ...
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Everything Bad is Good for You: How Today's Popular Culture is Actually ...

Steven Johnson - 2006 - Psychology - Limited preview
Discusses the intellectual benefits of elements from modern popular culture, including video games and reality TV programs.
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Web Literacy for Educators

Alan November - 2008 - Education - No preview available
The author offers exercises, examples, handouts, and basic tips to help both learners and educators find and evaluate information on the Web for quality and validity.
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The Connected Family: Bridging the Digital Generation Gap, Volume 1

Seymour Papert - 1996 - Computers - No preview available
Discusses the advantages and pitfalls of using computers in childhood education, and suggests ways parents can help children who are more computer-literate than they
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Designing Virtual Worlds

Richard A. Bartle - 2004 - Computers - Limited preview
A comprehensive resource on the principles and techniques of virtual world design and programming covers everything from MUDS to MMOs and MMORPGs, explaining how virtual worlds work, creating games for multiple users, and the underlying design ...
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Got Game: How the Gamer Generation is Reshaping Business Forever

John C. Beck - 2004 - Business & Economics - No preview available
Got Game shows how growing up immersed in video games has profoundly shaped the attitudes and abilities of this new generationThough little-noticed, these ninety million rising professionals, through sheer numbers, will inevitably dominate ...
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