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Mark Wagner's libraryResults 1-4 of 4

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Engaging learning: designing e-learning simulation games

Clark N. Quinn, Marcia L. Connor - 2005 - Education - Snippet view
Learning is at its best when it is goal-oriented, contextual, interesting, challenging, and interactive. These same winning characteristics also define the best computer games, which suggests that the most effective learning experiences are also ...
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Situated Language and Learning: A Critique of Traditional Schooling

James Paul Gee - 2004 - Language Arts & Disciplines - No preview available
This work brings an insightful and original perspective to issues of literate identities, language and power, situated cognition and the provision of meaningful learning opportunities. An important and challenging book that raises fundamental ...
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Designing Virtual Worlds

Richard A. Bartle - 2004 - Computers - Limited preview
A comprehensive resource on the principles and techniques of virtual world design and programming covers everything from MUDS to MMOs and MMORPGs, explaining how virtual worlds work, creating games for multiple users, and the underlying design ...
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Got Game: How the Gamer Generation is Reshaping Business Forever

John C. Beck - 2004 - Business & Economics - No preview available
Got Game shows how growing up immersed in video games has profoundly shaped the attitudes and abilities of this new generationThough little-noticed, these ninety million rising professionals, through sheer numbers, will inevitably dominate ...
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