Sams Teach Yourself Minecraft Mod Development in 24 Hours
In Full Color!
In just 24 sessions of one hour or less, Sams Teach Yourself Minecraft® Mod Development in 24 Hours will help you transform Minecraft® into anything you can imagine--and share your vision with millions of players worldwide! You'll learn all the mod development skills you need as you walk through a complete step-by-step project, complete with a mob, new tools, new armor, food, ores, and much more. Every lesson builds on what you've already learned, giving you a rock-solid foundation for building any mod and creating any world!
Step-by-step instructions carefully walk you through the most common Minecraft® mod development tasks.
Quizzes and exercises at the end of each chapter help you test your knowledge.
Notes present interesting information related to the discussion.
Tips offer advice or show you easier ways to perform tasks.
Cautions alert you to possible problems and give you advice on how to avoid them.
Learn how to...
What people are saying - Write a review
We haven't found any reviews in the usual places.
addOreSpawn armor basic BiomeGenBase biomes block BlockSamPlant BlockSamStone chunk constructor create custom doesn’t Eclipse EntityPlayer EntitySamMob error EsperNet event EventHandler ExampleMod float folder following code Forge GameRegistry hour icons IIcon import net.minecraft.block.Block import net.minecraft.init.Blocks import net.minecraft.world.World int par2 int posY isn’t ItemKey ItemStack ItemStack(Items Java learned line of code look like Listing looks like Figure maximum MCEdit metadata method stub Minecraft mod class mod file MODID null open source Override public boolean Override public void package com.wuppy.samsmod par1 par1World par3 par4 param An int pickaxe plant player posX posY posZ preInit method public class public static public static Item rand Random random random.nextInt(16 recipe render return false return true right-click rotate Sam’s SamEventHandler SamsMod samStone setBlock world setUnlocalizedName(SamsMod spawn structure sure Techne tessellator texture things throwable tile entity TileEntitySam tool ToolMaterial unlocalized name variable window worldObj yCoord