Intelligent Virtual Agents: 4th International Workshop, IVA 2003, Kloster Irsee, Germany, September 15-17, 2003, Proceedings

Front Cover
Thomas Rist, Ruth Aylett, Daniel Ballin, Jeff Rickel
Springer Science & Business Media, Sep 9, 2003 - Computers - 372 pages
This volume, containing the proceedings of IVA 2003, held at Kloster Irsee, in Germany, September 15–17, 2003, is testimony to the growing importance of IntelligentVirtualAgents(IVAs) asaresearch?eld.Wereceived67submissions, nearly twice as many as for IVA 2001, not only from European countries, but from China, Japan, and Korea, and both North and South America. As IVA research develops, a growing number of application areas and pl- forms are also being researched. Interface agents are used as part of larger - plications, often on the Web. Education applications draw on virtual actors and virtual drama, while the advent of 3D mobile computing and the convergence of telephones and PDAs produce geographically-aware guides and mobile - tertainment applications. A theme that will be apparent in a number of the papers in this volume is the impact of embodiment on IVA research – a char- teristic di?erentiating it to some extent from the larger ?eld of software agents.
 

Contents

Keynote Speech
1
Incorporating Animated Conversation
18
Emotion and Believability
31
W Mao J Gratch
47
Narration and Storytelling
48
FantasyA The Duel of Emotions
62
Expressive Animation
72
A Model of Interpersonal Attitude and Posture Generation
88
A BDI Agent Deploying within a Complex
192
Programmable Agent Perception in Intelligent Virtual Environments 202 S Vosinakis T Panayiotopoulos
207
P OHare B R Duffy B Schon A N Martin J F Bradley
226
Interacting with Virtual Agents in Mixed Reality Interactive
231
Solving the Narrative Paradox in VEs Lessons from RPGs
244
Symbolic Acting in a Virtual Narrative Environment
259
Evaluation and Design Methodologies
274
Effects of Embodied Interface Agents and Their Gestural Activity
293

A Layered Dynamic Emotion Representation for the Creation
101
Modelling Accessibility of Embodied Agents for Multimodal Dialogue
119
VideoDIMs as a Framework for Digital Immortality Applications
136
Is It Within My Reach? An Agents Perspective
150
A Model for Generating and Animating Groups of Virtual Agents
164
Scripting Choreographies
170
Animated Characters in Bullying Intervention
310
Agents across Cultures
320
Machiavellian Characters and the Edutainment Paradox
333
Multimodal Training Between Agents
348
Improving Reinforcement Learning Algorithm Using Emotions
361
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